
Spy 21
Lonetrek Exploration and Salvage
29
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Posted - 2012.04.08 02:54:00 -
[1] - Quote
Eve needs to cater to all it's players.
The gankers wanna gank. I get that. I also think that part of the reason they gank in high sec is because 1) Null sec is hard to access and maintain any kind of supply line due to the control of the alliances and 2) Low sec is barren of good targets. I said that was only part of the reason... some people just like to pick on 'carebears', 'noobs' or whatever.
Then you have the casual miner, mission runner, industrialist et al who just wanna be left the hell alone. Get that too...
I think if CCP were to swing the pendulum too far towards either group then their business will suffer. I do agree with those who state that the fearsome reputation this game has does indeed drive sales to a certain extent. Right now, despite all the bitching from either side, we probably have a decent balance. CCP has made it slightly more difficult to be a high sec ganker but in no way have they moved to outlaw the practice... they just want to keep it balanced.
I have a suggestion... going back to the part above where I made a couple statements regarding low and null sec and the difficulties the small scale pirate has. I would like to see some movement on two fronts... first, getting more people into low sec... that increases the number of targets for the pirate community. Secondly, make it easier for the smaller scale pirates to get into null sec. If you can get past the wall the alliances have erected as a barrier to getting into their space, null sec is actually full of carebears. There are tons of nearly empty and unpatrolled systems perfect for gate camps and seeking out lone ratters or bots... the problem is getting there and staying supplied.
I think if these problems could be solved, to a degree, it would take some of the pressure off of high sec without CCP needing to further restrict pirate activities there.
I'm not long on good suggestions at this point, but here are a quick couple.
Low sec -provide bigger and more numerous financial rewards there to draw more non-pirate players into these areas -provide slightly safer ways to get there... maybe bigger gates to make gate camp survivability more likely. -provide more routes...perhaps more high-sec to low sec gates and/or more wormhole routes
Null sec -buff the orca to make it a jump capable ship that can go into low sec or high...people need a way to reship, resupply and repair in null sec if they are going to conduct operations there. If not the orca then maybe a new type of jump capable industrial ship carrier with a fitting service and ship hangar. Sure we have black ops but that is a huge training curve and jumping carriers into hostile null sec, well that's problematic too...
None of these may be decent ideas but I would like for CCP to create more oportunities for the ganker community than simply high sec. Simply making it harder and harder to operate in high sec isn't the answer if no alternatives are created. Otherwise I see that eventually, CCP is going to end up nurfing high sec piracy to death and I think that's going to be bad for the game.
I also worry that if burn Jita is too successful and combined with a new hulkageddon at the same time that it all might just result in CCP thinking they need to do something really stupid.
(I have my own theory that this is the actual point of all that but I will reserve that for the paranoia channel)....
S The proper use of dual monitors with the eve client. http://img848.imageshack.us/img848/2821/img0275jr.jpg |